Nova | |
---|---|
Game(s) | |
Price | $1200 |
Origin | Italy |
Caliber | |
Magazine capacity | 8 / 32 |
Firing mode(s) | Pump-action |
Rate of fire | 68 RPM |
Used by | Counter-Terrorist Terrorist |
Counterpart | XM1014 |
Movement speed (units per second) |
220 / 250 (88%) |
Kill Award | $900 (Competitive) $450 (Casual) |
Damage | 26 (1 pellet) 243 (1 shot) |
Recoil Control | 1 / 26 (4%) |
Accurate Range | 3.2 m |
Armor Penetration | 50% |
Penetration Power | 0 |
Hotkey | B-2-1 |
Entity | weapon_nova |
“The Nova’s rock-bottom price tag makes it a great ambush weapon for a cash-strapped team.”
―Official description
- For the Nova’s predecessor, see M3.
The Nova is a pump-action shotgun that appears in Counter-Strike: Global Offensive. It replaces the M3 from early Counter-Strikegames.
Overview
This Italian shotgun fires 8 rounds of 12 gauge ammunition, as with other shotguns in the game. It can be purchased by both the Counter-Terrorists and Terrorists. It has a slow rate of fire like the M3, but does slightly more damage. Furthermore, the pump of the Nova is slightly faster than the M3, thus enabling users to have a better chance of getting a kill while in combat. The Nova is the replacement for the M3 Shotgun from previous titles and, as with all the other shotguns, the Nova has a 3× kill award multiplier in Classic Competitive whilst in Classic Casual, it’s $450 per kill.
Nova is the only weapon in the game with zero penetration power, making this is the only firearm that cannot penetrate through walls.
Properties
Hitbox | Primary Attack | |
---|---|---|
Unarmored | Armored | |
Head | 106 | 52 |
Chest & Arm | 26 | 13 |
Stomach | 32 | 16 |
Leg | 19 | 19 |
Each shot contains 9 pellets. | ||
Red signifies a fatal hit. |
Advantages
- Cheap, compared to the most of the other shotguns
- Deadly at close range against unarmored or armored enemies
- $900 kill reward in classic competitive
- The Nova has the lowest pellet spread compared to the other shotguns
- Deadly at longer ranges than other shotguns
Disadvantages
- Low rate of fire
- There is a chance that medium range shots won’t instantly kill
- Low armor penetration and zero wall penetration
- Slightly lower rate of fire compared to the Sawed-Off and MAG-7 (68 RPM vs. 71 RPM)
Gameplay
Tactics
- Because of the Nova’s low spread, users can easily strafe while firing at an enemies head or torso. Also, if all pellets hit a target (even with full armor), it can inflict heavy damage on a target.
- This makes the Nova ideal for maps with lots of enclosed areas or tight choke-points.
- The Nova is excellent to use while on the move if the tactic is to search and destroy in small maps.
- It may be necessary to lead the shot if the target is on the move as well.
- Moreover, this shotgun is slightly more suitable for medium-ranged combat. Try to aim at the head for maximum damage.
- Be warned, however, the Nova inflicts the lowest damage for a shotgun, so be sure to take two shots when firing at unaware enemies.
- Go for headshots if possible due to the low damage and low armor penetration.
- When playing in a competitive match, the Nova acts as an effective anti-eco investment. Enemies who lost the pistol round are unlikely to buy armor and will be easily dispatched.
- Do not let the Nova’s poor armor penetration deceive you; because of the volume of pellets fired per shot and the low spread of its shot, it is still effective at close range against armored opponents.
Counter-Tactics
- Avoid close proximity with enemy users.
- More powerful shotguns should give an edge to the player in fighting off Nova users.
- Kevlar + Helmet massively reduces damage (around 50%), giving the player time to return fire.
- Rifles and submachine guns are normally sufficient to counter users.
- Keep strafing; enemies with this shotgun will usually have a hard time in aiming at fast moving targets as the shotgun has a low rate of fire. If your primary weapon has low movement speed and ROF and you’re surprised by a shotgunner at close range, try switching to pistol and scoring a quick headshot.