MAC-10 | |
---|---|
Alternate name(s) | Ingram MAC-10 |
Game(s) | |
Price | $1400 $1050 |
Origin | United States |
Caliber | |
Magazine capacity | 30 / 100 |
Firing mode(s) | Automatic |
Rate of fire | 800 RPM |
Weight (loaded) | 3.82 kilograms |
Projectile weight | 15.2 grams |
Muzzle velocity | 919 ft/s |
Muzzle energy | 584 Joule |
Used by | Terrorists |
Reload time | 3.2 seconds 2.6 seconds |
Counterpart | TMP MP9 |
Movement speed (units per second) |
250 / 250 (100%) 240 |
Kill Award | $600 (Competitive) $300 (Casual) |
Damage | 29 |
Recoil Control | 21 / 26 (80%) |
Accurate Range | 11 m |
Armor Penetration | 57.5% |
Penetration Power | 100 |
Hotkey | B-3-1 T |
Entity | weapon_mac10 |
“Essentially a box that bullets come out of, the MAC-10 SMG boasts a high rate of fire, with poor spread accuracy and high recoil as trade-offs.”
―Official description
The MAC-10 is a machine pistol featured in the Counter-Strike series, exclusive to the Terrorists. The counterpart for Counter-Terrorists is the TMP before Global Offensive and MP9 in Global Offensive.
Most Expensive Skin
Pricing at : anywhere from €9.95 – € 150.36
Here are links to Bitskins and Steam Community market, where this skin can be acquired (May not be any for sale) : Graven (Bitskins) & Graven (S.C.M)
Overview
The MAC-10 (Military Armament Corporation Model 10, officially the M-10) is a compact, blowback operated machine pistol developed by Gordon B. Ingram in 1964. It can be chambered in either .45 ACP or 9mm rounds and can accept suppressors to maintain better recoil control when using full auto. In-game, it is chambered in .45 ACP only and lacks a silencer.
In-game, the MAC-10 is a moderately powerful machine pistol available to only the Terrorists. The major disadvantages are its bad accuracy and high recoil. For those reasons, the MAC-10 is very uncommon and very rarely seen during public or competitive play. Currently in Counter-Strike: Global Offensive, it costs $1050 instead of $1400.
Prior to Global Offensive, if equipped at the same time with the K&M .45 Tactical, the two will share an ammo pool of 100 rounds as they share the same cartridge.
Properties
CS 1.6, CS:CZ and CS:S | |||
---|---|---|---|
Hitbox | Primary Attack | ||
Unarmored | Armored | ||
Head | 114 | 54 | |
Chest & Arm | 28 | 13 | |
Stomach | 35 | 17 | |
Leg | 21 | 21 | |
Red signifies a fatal hit. |
CS:GO | |||
---|---|---|---|
Hitbox | Primary Attack | ||
Unarmored | Armored | ||
Head | 114 | 65 | |
Chest & Arm | 28 | 16 | |
Stomach | 35 | 20 | |
Leg | 21 | 21 | |
Red signifies a fatal hit. |
The MAC-10 is a fairly light weapon. While wielded, the player’s movement speed is 250 units per second, meaning they suffer no speed reduction. The MAC-10 is one of the many weapons able to shoot underwater. In Global Offensive, the player movement speed is 240, which is 4% speed reduction.
Advantages
- Very high rate of fire
- High kill reward ($600 in Global Offensive)
- Medium damage
- Cheap
- Lightweight
- Short reload time (in Global Offensive)
Disadvantages
- Bad accuracy (mostly horizontal recoil)
- High recoil
- Poor armor penetration
- Long reload time (before Global Offensive)
Gameplay
Tactics
- If possible, throw a flashbang, smoke grenade, or an HE grenade at the area(s) where enemy players are located and then engage the enemy with the MAC-10.
- Spray bullets at full auto when fighting in close combat quarters.
- The MAC-10 is perfect for ambushing unsuspecting enemies, so try to strike from behind.
- Using these tactics against groups of enemies in enclosed areas can lead to satisfying results, especially in Counter-Strike: Source.
- Be sure to aim low due to the high recoil of this weapon. Sometimes, the muzzle climb can lead to headshots.
- It might be wise to pull out your sidearm in open areas because of the MAC-10’s high spread.
- Aim for the head in close quarter battles. Scoring two hits at the head will result in an instant kill, even if the opponent has bought a helmet. In early rounds, one headshot can be enough to do the job.
- For medium-range, crouch and fire up two shots burst and aim for chest or stomach.
- This weapon is not recommended for long range combat. However, if it is required, fire single shots, the first shot accuracy of the MAC-10 is comparable to some assault rifles.
- Remember, this weapon is very inaccurate with very high recoil. Frontline combat is not always be best option, unless the map you are playing is small or you can remain in close quarters.
- This weapon is great for rushing, but only if the user can somewhat control its recoil.
- In Counter-Strike: Global Offensive, the accuracy of the MAC-10 has been greatly increased. Due to this, the MAC-10 is more reliable in scoring headshots.
Countertactics
- Players with the MAC-10 will often avoid open-spaced areas unless they have some team members with them. Instead, they may prefer enclosed areas, like the hallways of Nuke and Office as targets will have little space to strafe and avoid the high bullet spread of this submachine gun.
- Avoid close contact with its users.
- Use guns that are more accurate at long-ranged targets, such as the MP7, UMP-45, FAMAS, and the AUG.
- Use long range weaponry against its users. Wielding the AWP, for instance, will favor your position.
- Use high caliber weapons like the Desert Eagle and the M3.
- More accurate weapons can pick off its users from longer distances, especially in earlier games, which can counter MAC-10 users even at close range.
- Try to strafe in order to prevent users from scoring a headshot. While crouching may not seem like a bad idea to improve your accuracy and dodge this SMG’s bullets, the opponent with the MAC-10 can score a headshot on you if done so.